Murphy's Laws of Kindred Combat
You are not Cain; Brujah and the Dead Man's Hand, take note..
Torpor is Nature's way of telling you to slow down.
If it's stupid but it works, it isn't stupid.
If at first you don't succeed, blow for Aegis and try again.
Never be in a boot party with anyone braver than yourself.
Never do the vauldrie with anyone crazier than yourself.
Never forget that your weapon was warded by a Tremere.
If your attack is going really well, they are about to blow the possession suit.
There is no such thing as a perfect plan.
Five-second Force Bolts never end up doing anything.
The important things are always simple; the simple are always hard.
The easy way is always trapped by Blackwood.
Celerity and Potence will beat stupid tricks and silly gadgets every time.
Don't look conspicuous; it draws fire. For this reason, it is not at all uncommon for salubri to be known as "Tremere Magnets".
If you are short of everything but the Sabbat, you are in the Syndicate Compound.
Incoming Celerity driven flesh missiles have the right-of-way.
Disciplines will fail as soon as you attack the NPC.
Independents ain't neutral.
The rest of your pack doesn't always come to the rescue.
Firestorm is an area support weapon.
Banshee is the ultimate close support weapon.
Tremere's motto: reach out and theft someone.
When in doubt, burn for everything.
The side with the longest expenditure declaration wins.
If the Prince can see you, so can the enemy.
Slaps are a thing you don't develop until just after you need it.
Camarilla body count Math --> 3 sabbat plus 1 revenant ghoul plus 2 mortals equals 10 Horrid Forms and 5 Vhosids killed.
There is no such thing as fair escape.
Odd objects attract fire - never lurk behind a Samedi
The more stupid the pack leader is, the more important missions he is ordered to carry out.
Success occurs when no one is looking, failure occurs when the Prince is watching.
The enemy never breaks into your telepathy until you think something they want to know.
Never tell the archbishop you have nothing to do.
Prince = sniper bait.
Mental vs. Physical means mental looses, every single time.
If you have the bomb, and throw paper, so will your opponent, and he has more traits.